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Video Game Champion

Writer's picture: Board's Eye ViewBoard's Eye View

No, we haven't strayed off topic. Title notwithstanding, this is a board game not a video game but it's themed around video games from a past era (ie: before downloads). In Video Game Champion, the 2-5 players are kids who are trying to play and complete video games either that they've bought or which they can rent from a videogame store.



On your turn you take a tile from a grid. The tile will have a numerical value and colour, and you'll need various combinations of either matching or different colour/number tiles to 'complete' a game and earn the victory points value shown on the card representing the video game. If you pay just the first two tiles on the card, you are deemed to have played it, and that can make it easier to complete it on a later turn.


When you take a tile from the grid, you get to take the action shown on the corresponding row or column; so you always have a choice between two actions for every tile in the grid. These actions include collecting cash to spend in the videogame shop, but many of the actions require you to take one or more 'IOU' tiles because they put you in debt to your parents: after all, you're kids and you don't have any money of your own. A player can only ever hold a total of eight tiles so if you clog your hand with IOUs you won't have room to take the tiles you need to play and complete the games... Among the actions available to you in the grid are those that repay IOUs by carrying out household chores or doing your homework.



There's more. New releases have crystals on them, and if you collect these they can be used to unlock 'cheat codes' that will earn you victory points. Likewise, you can buy cards that represent strategy magazines to help you complete games. There are worthwhile set collection bonuses available too for achievements; for example, being the first to play three games of the same type. It's a particular strength of this game that there are several viable strategies to pursue - all with a real chance of coming out on top.


To get fully into the spirit of the game you have to treat it to an extent as a role-playing game, balancing your obligation to your parents against your desire to play and buy video games. The artwork from a long list of >20 artists convinced several of the Board's Eye View team that the games represented were real video games (they're not).


Video Game Champion is designed by Patrick Matheus and André Luiz Silva Negrão. It was originally published by Calamity Games in Brazil but it's available now from Arcane Wonders in the USA and in Europe by TackTurn.


 
 

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