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Turn a Phrase

Writer: Board's Eye ViewBoard's Eye View

Here's a word & picture game from Professor Puzzle that's easy to play and which genuinely works as a party game.


The game comprises 120 double-sided hexagonal tile cards, each of which has pictures on both sides. Players all start off with seven tiles, and a random tile is placed out on the table as the starter tile. On your turn, you have to play a tile from your 'hand' so that it is adjacent to the starter tile and/or any subsequently played tiles, but in doing so you must create a word or phrase for every tile which yours abuts.



You can be literal - placing a picture of a bed next to a tile showing the sun to create the word 'sunbed' - but more creative players can stretch to use the tiles as homophones: the rules give as an example a picture of a man coughing adjacent to a picture of a house to create 'coffee house'. In our Board's Eye View, you can see a horse was placed adjacent to a knight in armour to create the word 'nightmare'. Much of the fun of the game comes through player's inventiveness in interpreting the images available to them.


Create a word or phrase pairing just one tile, as per the examples above, and you get to discard a tile from your 'hand' but if you create words or phrases that let you place your tile adjacent to two of those already connected in the tableau, you get to discard two tiles. If the tile you lay is the same colour as one with which you're making a word or phrase, then you get to take can extra turn. As you might guess, the game is won by the first player to get rid of all their tiles.



There's an interesting arc to the game. As more tiles are added to the central tableau it generally offers more opportunities to create an appropriate pairing but, on the other hand, players' hands decrease in size with each successful turn so it may be harder to match up the tiles you have left.


Turn a Phrase is best enjoyed as a light party game. Tho' it's reminiscent of the Catchphrase TV quiz show, it's easier to play because it isn't predicated on knowledge of particular phrases or sayings. It's notionally for 2-6 players but you could readily accommodate more, or you could pair players up and have them play as teams. Players' 'hands' are open and on the table, so you can see what tiles the other players have - so there's scope for tactical play; using your placement to block a rival player from making an 'obvious' placement. However you play tho', a game of Turn a Phrase is unlikely to exceed 10-15 minutes. Indeed, in our plays at Board's Eye View we had several requests to extend the game: easily done by giving everyone larger starting 'hands'.


 
 

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