As the title suggests, Scott Brady's Hues and Clues is all about finding each other's colours from their verbal clues. It's a party game for 3-10 players that's played using a 30 x 16 square colour grid. That means 480 hues and colours, each with their individual grid reference.
Players all take a card showing four colour squares with their grid references. You choose one and you give the other players a one word clue to it. Players then place out a pawn on a square they think comes closest to matching the word you've given. You can then offer a two-word clue and players likewise place out their pawns. When everyone has put their pawns out you place the game's 3 x 3 marker so that it is centred on the grid reference of the colour on your card. As the clue giver, you score 2 points for every pawn within the 3 x 3 marker; the players who placed those pawns also score 2 points; 3 for a pawn in exactly the right spot. Pawns immediately adjacent to the outside of the marker (ie: two squares away from its centre) each score 1 point.
Obviously if anyone in the family suffers from colour blindness then this game may be best avoided but if that's not an issue then Hues and Clues from The Op is ideal for breaking out as a party game that all the family can play after Christmas dinner. The game is intuitively easy to play, so there's no complicated rules overhead, and the scoring is designed to reward near misses, so helps keep everyone engaged throughout. We like the fact too that children and adults can play together, tho' just be warned that players from different generations may not always grasp cultural references in each other's clues...